![]() Enemies are in greater numbers per screen and all hit hard. It is completely barren, aside from monsters and harsh terrains. This Hyrule is much more perilous than the one you explored as Link, Zelda, and other characters. He finally found the friends and family he always wanted, then it became his destiny to save Hyrule. You must venture out of the safety of your village, explore the bleak expanses of the world, and find a way to defeat Ganon. After an Ocarina of Time-esque encounter with the Great Deku Tree, it becomes your destiny as Skull Kid to save Hyrule. You quickly learn that the world is in peril, as Ganon has succeeded in taking over Hyrule. In Symphony of the Mask, the new playable character and unlikely hero of the story is Skull Kid, who lives in Deku Village, one of the last surviving towns in the explorable world. Play as an unlikely hero in a bleaker, harsher, beat-based Hyrule So, how does it compare to the original campaign? Let’s explore this DLC’s version of Hyrule, its enemies, gameplay mechanics, music, and dungeons. It’s up to Skull Kid to use his array of masks to acquire two magical instruments from the dungeons and use them to access Hyrule Castle and defeat Ganon. Plus, the world is tougher, as it’s set in the future that you briefly traversed in the standard version of the game when Ganon succeeded and ravaged the world. The dungeons in the standard mode of Cadence of Hyrule mostly focus on beat-based exploration and killing all the enemies in your way, but in Skull Kid’s story, the dungeons are a real change of pace. In fact, we see one of the dungeons return to a classic Zelda style, which was a pleasant surprise. Nintendo of America graciously gave Zelda Universe a review code for Symphony of the Mask.
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